Worry about "best" choices for the second or third run. It was initially released January 2019 for the PlayStation 4 and the Xbox One. Kingdom Hearts II Final Mix was rumored in middle-late 2006. Critical mode starting choices ( with remind and data fights in mind ) FutabaSakura 3 years ago #1. I suppose that, in the long run, Wisdom is the best choice because there's no way to increase MP, and in the best case we're not getting hit anyway. ago Actually, the choice in KH2 only affects the order in which you get your abilities. Like the first Kingdom Hearts game, there is a Magic system. #KingdomHearts3 #KH3 #ChoicesKingdom Hearts 3 Start Choices and What Do They Mean?- desire and power- Starting choices- wisdom, vitality, ability- warrior, g. The basics beginners guide for Kingdom Hearts 2 Final Mix! A new "for beginners" video each weekish so please subscribe! If you have any games you want to se. Posted December 13, 2014. Similar to Kingdom Hearts 1 and 2, you’ll be given three choices: wisdom, vitality, and balance. A far-off memory that’s like a scattered dream. 1. updated Oct 21, 2019. Kingdom Hearts III Kingdom Hearts III has been slowly making its way back to gaming consoles after five years of teasing new worlds, combat, and the stunning new graphics. MAGIC ROD: A lot of magic. 74. See Also: The Top 10 Best Keyblades in Kingdom Hearts 3. in kh2, i always pick the offensive struggle stick and the shield, does picking the rod benefit me in any way? im a huge material grinder (99 lucid shards before land of dragons) so is the shield the best overall choice? whats the diffrence in Abilities from sword, shield, and staff? and does the struggle +1 choice matter much. You're asked to pick between a sword, shield, and a staff. Basically, you should NEVER pick the sword first in KH1 because the only bonus it gives you isnt exclusive and can be obtained elsewhere. : Return / Jump / Let go / Swim fast / Ascend when flying or swimming. The staff gives you more MP, the shield gives you more item slots, and the sword gives you more STR to start with. By level 100 you will have all abilities unlocked. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal item. At the very beginning of the game, you are asked to make two decisions (as is the custom with Kingdom Hearts games). Use an Energy Crystal to reduce the amount of materials. ago. "Requiem - Starting Choices. DS3DS. Somewhat urgent because it affects my ability to complete a perfect game, which includes maxing out levels. ability paths. The shield is widely considered to be the best choice. 🔋 🐚 Shop shell with fast delivery and free shipping. KH2 basically doesn't matter at all because stats and abilities will end up making the choices at the start obsolete. We would like to show you a description here but the site won’t allow us. HaouLeo. Kingdom Hearts 3 Starting Choices Guide. Kingdom Hearts…. 2: Birth By Sleep – A Fragmentary Passage. Anyone familiar with Kingdom Hearts remembers the Dive to the Heart sequence as well as how the choices at the beginning affected Sora throughout the game. Fuck yourself. Kingdom Hearts 2. Either shield or sword is good if you just want to spam attacks as well. Shield is useful because of Second Chance, Leaf Bracer and Once More earlier than the others, while the Sword has more offensive abilities like Combo Boost earlier and the Staff has skills like Fire/Blizzard Boost. Investigate the waterfall and Roxas' doppelganger will come out to fight. Criteria is more difficult. 7K likesKingdom hearts 3 level up guide!!! 5 levels every 12 minutes!!!Guide for kingdom hearts [kh2. In Kingdom Hearts II Final Mix, Strike Raid is also an action ability exclusive to Limit Form. Picking The Sword The main reason why players should choose the Sword over the Shield and Staff is the stats Sora has at the beginning of the game. APPENDIX: Magic Strength and Keyblade is not the only way to deal damage in this game. Inside is another. HP (any Mode but Critical Mode) 90. Their starting stats vary depending on which difficulty mode you. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. With Haley Joel Osment, David Gallagher, Hayden Panettiere, Jesse McCartney. Kingdom Hearts is a mixture of Square's design and Disney's worlds, making it an all-new RPG experience. Kingdom Hearts: 358/2 Days. 2 Birth by Sleep -A fragmentary passage-, and Kingdom Hearts III. Ffxiv crafter leveling ishgard vendor gilChoices hearts kingdom starting Abilities (kh1)Sabor kh. This is represented by three weapons: the sword, shield,. . KH2 is quite a bit. Rather, it gives you access to the EZ Code menu, with codes you can turn on and off at will. Here’s how each Desire breaks down: Wisdom: Increases base magic (MP) – 90 HP, 120 MP. So, focus on the more magical-themed stats here, like Mystic, when you have the choice at the start of the game. Destiny Island Duels. Drinking Water: Stand under the. KH2 is quite a bit larger than KH1, but so be prepared to spend about double. The choices you make here determine how your stats grow as you level up. Stack the ability to increase the effect. Check Out the Starting Questions & Choices Here! #1 Usual Adventure. Kingdom Hearts II/Walkthrough. Attack vs defense is a bit harder of a choice. Richardson (a. . Use drives willy nilly for those growth abilities (and the cool skills). Unless you do a level 1 run, you'll want to get Once More and Second Chance. so naturally you can guess what I picked. Allows Sora to continue casting Cure even when attacked. . KH2 includes three different choices beyond the initial new-game choices. If you’ve played the first installation of Kingdom Hearts before all the way through, then there is one word that will be oppressed in the back of your mind with the rest of the final boss fight because of how unforgiving it seemed 20 years ago, and truthfully how much it still kind of is today. Ultima Weapon. a. ago Actually, the choice in KH2 only affects the order in which you get your abilities. The usual adventure option starts the game normally. chat suggested shield. In September 2006, Kingdom Hearts II Final Mix was finally announced, and released. While Dream Drop Distance sets up the clash to come, A Fragmentary Passage sets up the starting points. Guardian. ago. KH2FM, play on Crit. ago. They allow Sora to transform into stronger forms by using Donald, Goofy, or both in his party. Kingdom Hearts 3 Starting Choices allow you to choose among Wisdom, Vitality, and Balance. 2017. Kingdom Hearts Re:coded is a full remake of Kingdom Hearts coded released on the Nintendo DS. Re:Fined implements this ability into KH2. Magic +3. " —Tagline. Another side, Another story. Raises the amount of HP orbs, MP orbs etc. Each Station has a unique shade, depicts a specific set of characters, and has its own specific part in the tutorial. Increases experience gained by 100% when Sora is at half health or less. A man chooses, I chose the impossible. The first choice you’ll have to make when creating your character in Kingdom Hearts 3 is what you desire most. Mystic. #KingdomHeartsKH1FM, even on Proud, is fairly easy, just a bit more difficult early on. Critical Mode can be started from a new game file or from a. 5+2. Upon returning to the game, couldn't help notice the soundtrack from the menu. Not only is this an effective area to earn XP, but it’s also an excellent spot to level up Final Form. The game is a sequel to Kingdom Hearts, and like the original game, combines characters and settings from Disney films with those of Square Enix's Final Fantasy series. Smash the crate, collect the potion within it, then smash the barrell. This case is a brand new replacement part for your damaged, worn out or broken chassis components. Which ever one you choose first will be optimal yo the stat you want most. Shield is generally the best for learning second chance and once more. At least with more MP you can cast more spells, because you aren't always going to be using links and even if you do you really won't miss out on the lack of HP. Pikapwned • 7 yr. r/KingdomHearts. Can you count how many times I say "Anti Form" in this video? Anyway, this is a vid I've wanted to do for a year now, but held off to learn more about it, an. You will begin by playing as Roxas, in the midst of the final days of his summer. Kingdom Hearts X / X Back Cover / Unchained X / Union X. There are two weapon choices in KH2. Raises max. Moot point now, of course, but for the next person who happens upon the "topic". Check back soon for more Kingdom Hearts. Increases experience gained by 100% when Sora is at half health or less. The harder difficulties break the balance of things, and only particularly skilled players will get the proper fun out of it that way. Okay, maybe that’s a little dramatic, but you get the point. • 5 yr. Although it's the first choice in the game, it's crucial because it determines your starting statistics and which abilities will be learned first during leveling up. Boards. RPG Maker MV. Starting a kingdom with just one fief is asking for an ass kicking. MP Hastega. 5 ReMIX. If you want to learn more about classes and starting stats in the game, check out our Kingdom Hearts 3 Starting Stats & Classes –. The Critical Mode is a devastating difficulty option, but it can provide excitement. Choosing Shield gives its ability path and +2 item slots. To determine the hero's starting statistics and abilities, players are asked to make two separate choices at the start of Kingdom Hearts 3. Take a look inside IGN's Kingdom Hearts II guide for a detailed walkthrough, help getting started, and an instructions on how to get past those side quests. KH2 includes three different choices beyond the initial new-game choices. Doing that makes the rest of the game pretty smooth, minus a few fights. . Kingdom Hearts II is very similar in structure to the first game, albeit refined. In order to play this, you need a Japanese PS2, Japanese PS3 or use certain tools on your Playstation 2, like Swap Magic, or even modding it. Sword = Physical Strength Magic Rod = Magical Strength Shield = Defensive Power The first choice you are asked to make will determine what stat grows more quickly, wheras the second choice determines which stat grows the least. Kingdom Hearts 3 | KH3. Kingdom Hearts/Controls. 8k more. There is also pretty much only one choice that has any sort of usefulness, Dream Shield and Struggle Bat. SHIELD: A lot of defensive abilites first. Where to Start in Kingdom Hearts 3 Kingdom Hearts 3 Critical Mode is the epitome of challenge and difficulty in this latest mainline game in the beloved Disney and Square Enix mashup series. " 35. After you pick from one of the first three options, you’ll be given three more options to choose from in relation to power. Kingdom Hearts 2 PC CRASH FIX hope this helps for anyone! ReplyKingdom Hearts Dearly Beloved (Original Version)By Clayton Petras , Casey DeFreitas , Cody Perez , +7. The Shield and the Staff both give you an exclusive bonus that CAN NOT be obtained elsewhere. Choose which Kingdom Hearts 2 section you'd like to jump to below. Re:Fined implements this feature into KH2. Mostly on DMC, KH, FF and Pokemon boards. Tutorial - Prologue. I’m currently in Halloween town first run through and I’m not having any real difficulty yet. Reply. 10 Best Tips For Playing Kingdom Hearts 3. Magical consumption is decreased by 1 per continuous use. 5 + 2. It has been a year since Kingdom Hearts. The Shield always gives the +2 Item Slots so choosing Sword. Going full into Magic in a mode that halves your max mp is not a sound choice, since it means you'll get less out of your specialization than you would on any other mode. Mainly having trouble with Pain and Panic Cup. Mystic. As for stats, the choice should be between choosing the shield and staff. SHIELD: A lot of defensive abilites first. x 0. Rating: (6. The level cap in Kingdom Hearts 2 is 99 and requires. It depends on your play style but I’d suggest choosing the shield and giving up the. KH2 isn't as hard as KH1 when it comes to lv1, but you'll really have to plan out your strategies more, you cant be reckless. There is a small building near her that you can enter called the Seaside Shack. I suggest to pick up to the shield on your critical run as explained in the posts above. So I searched for a while and couldn't find a single thread about this, but I seem to remember reading a while back in the Kingdom Hearts 1. The most hardcore fans of the Kingdom Hearts series know that Critical Mode is the ultimate challenge in any of the mainline titles. Traverse Town: Part II. They are listed in the order of their earliest availability. The opening of Kingdom Hearts is a bizarre and fairly obtuse tutorial, which sort of goes hand-in-hand with Disney combining its characters with those of Final Fantasy. The objective is to collect more orbs than the opponent before the time runs out. You can still play the game however you like. Check Details. Dodge Roll. Gummi Missions are missions that have you controlling the Gummi Ship and traveling to either a World or in a World Gate. Play this one right after Kingdom Hearts. Sora gains abilities starting at level 9, and will gain another at almost every three successive levels, all the way up to 96. The main story isn't difficult enough to warrant needing second chance and once more. If the HP is low, incoming damage will be reduced. Staff is a pretty bad choice for Proud Mode imho. On critical mode, you can't just button mash to get through fights, so you should learn to use magic, summons, drives, and everything else efficiently. At Warrior Lv12 you gain "Attraction Enhancer". Purposefully left in the sound of the PS2. You have a certain amount of MP(=Mana Points), and spells cost a certain amount of MP. With all of this said and done, there are some final tips that I have to impart to you. Fans can go. In KH2 I nearly chose a wrong character feats which would have affected my gameplay. A lot of posts online keep saying this choice affects STR/DEF/Magic growth, but a lot of posts say it doesn't. You will need to defeat Shadow Roxas, a task that. As with Kingdom Hearts 1 and 2, the following choices will determine Sora's starting stats and what Abilities he will learn as he levels up. Kingdom Hearts II Final Mix is a reissue of Kingdom Hearts II that contains bonus content. Mysterious Abyss is obtained by completing Ursula’s Revenge in Atlantica. DS977 3 years ago #4. Pretty much like Slide Dash but actually this is even better than it. Yeah no matter what that mp boost aint gonna give you ansibgel more cast. Dream Shield. Guard, you bet, great and useful. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal equipped weapon items. The second choice you’ll make, starting your journey at Dawn. They are listed in the order of their earliest availability. The game is designed to be played on normal. Ability: Damage Control. What do the choices at the beginning of KH2 affect? MagnumMagnet 4 years ago #1 I'm finally, finally, very nearly almost done with Re:CoM at long last. ’. For Kingdom Hearts HD I. Won't die at all in the beginning of the game. is the secret ending of Kingdom Hearts, and the first one of the series. The last three options to choose from in Kingdom Hearts 3 are the Mystic, the Guardian, and the Warrior. . Guardian. i think it was keep the rod give up the sword for strongest possible. Traverse Town. In KH2, what weapon do you guys recommend on picking when you're in the Dive to Heart as Roxas, and why? Since 2. Atk: 5, Defense:1, MP:3, AP:3. Use Gullwing, go to Pride Lands, go up to the top of Pride Rock (from the king's den), and get to critical health due to all the flying heartless and just go ham. An expanded. Awakening. Throw glass in his face and have abella smash an arm. The first choices will help you level up early (1-50), but will slow your leveling at higher levels (50-100). The choice you really need to make is going to be whether you want +2 Item Slots or want 3 MP instead of 2. What does the choice at the start of Kingdom Hearts mean? If you choose the first options, your journey will begin at dawn; Sora will level up “fast” from levels 1 to 50 but will level up “slow” from levels 51 to 99. On the start screen, a trailer for Final Fantasy X-2. As an added bonus, this short guide can be also be used for the PlayStation 3 version of the. Check out this thread to see the pros and cons of choosing Guardian, Warrior or Mystic, and how it affects your gameplay and abilities. Depending on which ones you choose, you’ll get access to different abilities and your stats and attributes will increase in different ways. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. •. 3. To Difficulty Level. I decided to finally take the leap and pick up KH3, along with the DLC. The game's popularity has resulted in a. " Each game rewards leveling up differently. It gets a lot of powerful offensive Abilities and the third accessory slot much earlier, so your damage output will be through the roof, but the only defensive Ability you can rely on is Second. 5 HD Remix. Cancel/Jump/Let go (while hanging) - B. As for equipment, you can do major damage early game with grand magic if you pick up either Water Cufflink (Olympos) or Fire Cufflink (Toy Box). Richard Epcar is an actor/voice actor-director who has voiced over 1,200 characters in Video games, Animation and Anime. Mysterious characters, a realistic Sora, and a potentially familiar forest. Roxas, the Key of Destiny (めぐりあう鍵, Meguriau Kagi?, lit Serendipitous Key) is the Nobody of Sora, and Rank XIII of Organization XIII. Three kids, Sora, Kaiki, and Riku, live in totally-not-Japan, playing together on a mostly deserted island known as Destiny Island in their free. Find products of Interior Door Panels & Parts with high quality at AliExpress. There's a 1 minute time limit, and the player can gain orbs by attacking the enemy. The sleeve is made of plastic, with high hardness and strong toughness. The hardest bosses always reduce you to 1 health with each combo anyway, so there is no point in getting the extra health. Mana was always a problem in Kingdom hearts before so Mystic seems like the best choice to me. The struggle weapon choice is basically like asking "do I want a Power Up, Defence Up or Magic Up". •. Sephiroth Kingdom Hearts (Image credit: iMore) Let's start with an easy one. Im replaying both kh games on ps3, and im halfway through kh1. Against all odds and with big brass balls I became a historian and a savior. I'd also experiment with abilities you learn to find out what you like and dislike, and make sure to manage AP effectively. I suggest you start using it as soon as possible, because it's handy to have, but it's also easy to forget that you have it. We would like to show you a description here but the site won’t allow us. After battling the Nobodies of Castle Oblivion in Kingdom Hearts: Chain of Memories, Sora fell into a deep sleep in order to have his memories restored. 2: A Fragmentary Passage. To put it in perspective. KH2 is so much fun on critical. This walkthrough should provide you with different ways to. Many people are playing the Final Mix versions of these games for the first time, and since ability progression was drastically changed, this can serve as an up-to-date list for those. Kingdom Hearts is the marriage between Disney and Square Enix characters in an RPG. Welcome to Kingdom Hearts Final Mix! The following pages will guide you through the entire game, from the first choices all the way to the end credits. Oh right, I forgot about the mushrooms, good call. Approach the mirror and press Y. I have a Xbox series controller with Bluetooth enabled through my pc. Experience an epic action/RPG adventure that relies on your innovation as much as exploration and fighting reflexes. Kingdom Hearts III. 2. Abilities list: In this video of Kingdom Hearts Final Mix I explain how the choices in the beginning of Kingdom Hearts affects your characters. Starting from the very first Kingdom Hearts, Donald has always been overzealous in healing at the worst of times. In kingdom hearts re:coded, the difficulty level is instead handled by the difficulty cheat, which is set to standard by default but can be changed. You get combat abilities earlier if you choose the sword, defensive abilities if you choose the shield, and magic buffs if you choose the staff. Strength is the best stat and the hardest one to raise, so this is a no brainer. It can be found in a chest located in the Mansion area in the Twilight Town world. Lance Bass from NSYNC voiced Sephiroth. • 2 yr. Choosing Staff gives its ability path and +2 MP. - While grounded, tilt Left Joystick and press tto roll in that direction and evade attacks. englishdinnertea. dropped by slain foes. Drawn to darker and more horrifying games, he enjoys diving into the lore. I would like to get the platinum trophy before moving on to chain of memories, which means i need to complete the game in less than 15 hours, without changing equipment and not dieing. If you choose the first options, your journey will begin at dawn; Sora will level up "fast" from levels 1 to 50 but will level up "slow" from levels 51 to 99. It was later expanded in Kingdom Hearts Final Mix's secret ending, Another Side, Another Story [deep dive]. Choose Panacea (Mod Loader) if you intend. Most people say to go with either Strength or Defence. There is a. This is only accessible after completing the Barbossa fight in Port Royal. This determines your starting HP and MP stats as follows: Wisdom. If you are partway through the game, skip to the Flowchart section and find your place. This area is useful for leveling Wisdom Form – because again, getting kills with this form is key. Part 1 - Twilight Town; Part 1 - Hollow Bastion;I'll give you reasons for each: SWORD: A lot more damage earlier in the game. Sword is probably the worst choice in a 100% run as it has no end game advantage over the other 2 choices. Magic really comes into its own in the later parts of the game, by which point 1 magic point won't make much difference. The Dive to the Heart is composed of several enormous, illuminated stained-glass pillars known as "Stations", rising from unseen depths. Every mainline game in the Kingdom Hearts series starts with a somewhat similar tutorial section. It’s an important choice, and the game doesn’t give you enough information to make a decision. In these cases, the respective location name is used with the. Taking the Dream Rod will always net 3 MP at the start of the game and 10 MP at the end. Enjoy Free Shipping Worldwide! Limited Time Sale Easy Return. Hit the trees until the gold coconuts fall. The ability will deal more damage and string together more hits. KH1 and CoM in whatever you want, but critical is a must in KH2 and BBS, IMO. It seems like the first choice affects HP/MP ONLY, and this will affect your final HP/MP, since the HP/MP boosts are UNAFFECTED by the choice. 5/10) AP: 2 Flash Step (フラッシュステップ) (Final Mix) An addition combo for ground type. Let's learn more about Which weapon to choose in kingdom hearts 2 in this articles. Contrary to the previous game, worlds will often need to be revisited; both first and second. In KH1, there was a convenient "Encounter Plus" ability to make the grinding experience more bearable. A chest should appear, which you need to open - upon doing so, a crate will appear. If you choose the middle options you will begin at midday, meaning you will level up at a consistent pace all the way. For your first lvl 1 I would recommend you level drives and summons, and yes you can equip abilities from certain bosses and mini bosses. Have a moogle that is at least level 2 synthesize it when you have all the necessary materials. Kingdom Hearts Dark Road. Posted by u/Hoover1998 - 11 votes and 2 comments. Fish (Three): They're all in the shallows on the first part of the island. Open the seed generator and choose Configure -> LuaBackend Hook Setup (PC Only). No powers mean you’ll need to work pretty hard to get back to where you were. - For the vanilla start, the mod initiates just before you leave Helgen Keep. Sword is a nifty choice if you want an uphill struggle, especially if you ignore the Air/Combo Plus abilities and stick to a three-hit combo. Kingdom Hearts II: Directed by Tetsuya Nomura. It includes Kingdom Hearts 2: Final Mix, Kingdom Hearts Birth By Sleep: Final Mix, and the story of. Draws in and obtains nearby orbs. good for those early skills. 1 / 2. The first choice is between Wisdom, Vitality, or Balance. 5 Remix on the PlayStation 4, GameFAQs has. Won't die at all in the beginning of the game. I would like to personally from the bottom of my heart THANK each and everyone who has subbed and watched my videos. DON'T GO STRAIGHT INTO IT, as the move only go front, not left and right. By Ali Asif 2023-05-28 2023-05-28 Share Leave the tunnels and take a right, following the road to a waterfall. Starting with a secret copy of Warcraft II on his parent’s Windows 95, Ben has developed a lifelong obsession with video games. If you plan on only going through the story and not doing any optional content, the choice is a bit less obvious. Land of Dragons: go to the Throne Room and Drive into Final, and reach the one here with the help of Glide Level 2. Square Enix. Staff gets you magic boosts earlier, while Sword gets you melee-oriented. The first choice is between Wisdom, Vitality, or Balance. Attractions seem also to be effective in the early game, although I turned them off quite soon. . You get Second Chance really late and most bosses - hell, many random mobs - can easily one-shot you. Enjoy Free Shipping Worldwide! Limited Time Sale Easy Return. 5 remix. All Lucky Emblem Locations - Kingdom Hearts 3. The Dream weapon affects abilities. 5 ReMIX. ability paths. For Kingdom Hearts on the PlayStation 2, a GameFAQs Q&A question titled "Where is the easiest place to start Morning ' Afternoon , or Night?". . Each of these Desires alter Sora’s base attributes. And learning Lucky Strike at LV15, nearly at the start, is a huge boost for. Critical is the hardest difficulty option of KH2. For your first lvl 1 I would recommend you level drives and summons, and yes you can equip abilities from certain bosses and mini bosses. Which Kingdom Hearts world was/is your favorite (any world from any kingdom hearts game)I chose balance / guardian for the starting choices on crit. Kingdom Hearts takes the approach of an action RPG, letting you take control of basic action game commands, but also letting you use magic, items, and summons in battle. 1. Donald's abilities are always learned at the same levels no matter what weapon you choose at the beginning of the game. Everything goes smoothly, up until you start getting demolished left, and right every second, and the bosses annihilate you in a single hit. Atk: 5, Defense:1, MP:3, AP:3. Spent multiple hours of my life maximizing my stats, collecting every keyblade, so on and so forth. Pictures¶ Approach the store after you gain control then talk using the reaction command. It was one of the two titles being worked on by the Kingdom Hearts team, as hinted at in the Kingdom Hearts Birth by Sleep Ultimania. KH3 Best Starting Choices - Which to Choose? Before beginning your adventure in Kingdom Hearts 3, you’re given a personality-type test to determine what your desires and powers are. As far as defensive skills go, Second Chance/Once More is better than plain old Defense stat me thinks. Guides for the KH3 ReMind DLC is now live! Read this Kingdom Hearts 3 (KH3) guide on all Keyblades list in the game! Including ReMIND keyblade, best keyblade upgrade, where and how to. Confirm - A. Since magic damage caps out at 14 MP, and 2 item slots are worth at least 6 MP (2 ethers) imo Shiled is the better choice, Most importanly, NEVER give up the Staff. Search the area for loot until you eventually get attacked by a lunatic with a gun. MP hastes to get out of MP charge quicker, Reaction Boost for more damage, and Finisher Plus to do more finishers per combo which is a huge plus in terms of options. 10. Vitality. Game Script by DJFirewolf. Wisdom Vitality Balance HP 90 120 105 MP 120 100 110 AP 28 28 28 Attack 15 15 15 Magic 8 8 8 Absorbs 15 15 15 Personally, I. Richard Epcar. Depending on the difficulty, the +1 Defense is actually a good choice. So the sword would be the best. 5 Remix. Instead of unlocking a recipe through a synthesis list, you will actually need to physically find the recipe needed for the weapon. Accepted Answer.